3/24/2023 0 Comments Interactive archeage mapThere's exceptions to this, but requires patron and land owned in a zone that has a fellowship plaza (can explain more on that later if you'd like). You then carry it on your back to a gold trader in another zone - the farther away it is from the zone crafted, the higher your payout.Īs more types of a trade pack are turned in at a zone, it's value slowly decreases. There's actually a blue salt brotherhood quest that walks you through the steps on making trade packs, but basically for each zone you're in there's trade packs you can craft which require specific goods (to make gwenoid apple pies for example, you need apples and chopped produce, then combine those with a certificate at a specialty station (usually one per zone in one of the housing districts). Автор сообщения: KasseopeaAnd what about the underwater treasure? Is it just diving somewhere deep and search for lootable crates? does one city pay more for lets say potatoes than another?Īnd what about the underwater treasure? Is it just diving somewhere deep and search for lootable crates? Most say "Well, you pack stuff into packs and then you get a pack out of it" - yeah, great, how do i know how much of which stuff i even need? Or where to transport them to to have the most money earned? Do different cities have different needs? I.e. To be honest even after reading several articles i dont quite get what those trading packs are about. Автор сообщения: neoVictrixDepends on if you're solo or doing group stuff. There's also looking for underwater treasure at sea, but requires some gold to get yourselves set up before going out to explore, and carries risk from level 50 mobs to ghost ships, to pirates, to hostile players, to the kraken. Start off with some of the simple trade packs (by simple I mean ones that require the least amount of work - materials you can obtain by using public farms or from gathering in the wild) and use the airships to get the most money by turning them in at pvp areas (if you're feeling lucky, but carries risk at your current level). I'd say go with what you can manage and work from there. You could also get into alchemy or cooking for the food/potion buff consumables people love using, but that's slow and requires a lot of materials from other proficiencies. You can gather and sell in-demand resources, which could range from mining, to logging, gathering. Solo-friendly / small-group friendly things would likely be trade packs, so you're looking at the commerce, gathering, and husbandry proficiencies. The recent update has already had a guild make 20k from trade packs from the whole "kraken-on-a-stick" thing. The February attendance check event will begin on February 1.Depends on if you're solo or doing group stuff.The Ferocious Black Tiger's Gift event has ended.The 9th Anniversary Event: Puzzle King Jigsoo's Invitation has ended.Some of the text for the Tutorial Quests were revised.Fixed the issue where the shortcut keybind on top of the Pets/Mounts would not be displayed.Fixed the issue where the amount of XP obtainable for the day would not be displayed in the Guild XP display.Fixed the typo that appears in the dialogue when Anthalon uses skills.Fixed the issue where unnecessary text would appear in the Guild Buff Effect UI in certain situations.Fixed the issue where Treasure Chests from the Serpentis and Greater Serpentis dungeons would be abnormally displayed. ![]() ![]() ![]() Fixed the issue where ship information would not be displayed when using the Spyglass.Fixed the issue where using the skills and Attack Order on certain Battle Pets would not work properly.Fixed the issue where the Sorrow Skill Stack for Spelldance would accumulate abnormally when using Reset Skills.Fixed the issue where items would be de-selected from the Unseal UI after selecting them under certain situations.We are removing the Dance: Cypress Step from our stores. We fixed the price, the new prices are as follows:Ī purchase limit of one a day per account will be applied to the following items:ģ. Celestar and Lunaris will no longer share cooldowns for each other’s skills.The entry time for Hereafter Rebellion will now be daily from CET 23:30 (PST 21:30) to CET 23:00 (PST 21:00) of the next day.Changed the quantity of some of the loot from Serpentis.Added a guide quest for the Guide Rest Area which you automatically accept upon reaching Level 15.Also enhanced the legibility of the Danger level that appears in the minimap. ○ The size of the minimap will remain fixed, and the magnification of the map zoom was changed so that the entire map can be viewed in a single view. Improved the UI to reflect player feedback.
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